Thanks to my buddy James, recently returned from his overseas deployment, we were able to get in a great FPW Bolt Action game. James, a retired Infantry Colonel, actually helped me playtest this game a couple of years ago. This is only the second game I've hosted and played since the previous year's lockdown. The scenario is set for 6 turns; Victory Conditions: occupy 2 of the 3 main buildings at the end of Turn 6, or destroy 50% of the enemy, which is first. Since the French have a few less units and no artillery except for a Mitrailleuse "machine gun" - 2 of the 3 main buildings are closer to their table edge. That is, the Prussians would need to be more or less the aggressors.
Pictured below shows the end of turn 1 - we were catching up with each other and otherwise BSing prior to and during the game, hence the line up of the Class 6 items so early on.
The old Enfilade Convention mugs are used to hold the activation dice and also the casualty/pin markers. This would be around Turn 2 on the French right - Chasseurs a Cheval moved up to protect the bridge; Tirailleurs and Zouaves to their rear. A unit of French Line occupying the large building. The Mitrailleuse was taken out by Prussian artillery early on and never a factor in the game.
Bavarian and Jaeger foot, and a Saxon 4 pounder in the center of the battle. Zeiten Hussars and more Jaeger to their right. I must've not been clear enough at the start about which of the buildings were the 3 objective ones. James thought that the one with the Bavarians were holed up in was one of them - which it wasn't.
French Chasseurs a Cheval firing into Prussian Cuirassiers during a flanking advance - successfully causing a casualty and pinning them with carbine fire. The Prussian Cuirassiers were later wiped out by more fire from French infantry.
French left - a unit Tirailleurs looking to assault into the Zeiten Hussars - both have the Tough Fighter rule. Combat resolution in Bolt Action is very simple and severe. The side with more casualties is destroyed outright - no taking Break Tests like Black Powder.
Prussian Line in one of the Victory Condition buildings; the Jaegers taking cover in a ruin that wasn't one of the objectives. Although at this point (around turn 4), James thought it was one of the Victory Condition buildings. :)
French right - French Line occupying the large building. Zouaves and Tirailleurs guarding the fortified bridge head. I gave the Tirailleurs (in light blue jackets) the Tough Fighter rule - however, they never survived shooting from the Prussians before being able to use it. For the record, I plan to add a few trees to block LOS for future games. The red pin markers actually have "Disordered" printed on them for Black Powder games.
French Chasseurs vs. Prussian infantry. All the cavalry have the Tough Fighter rule. The French officer to the left is a "Hero" with the 1LT Bonuses - I think I'll up him to a CPT for future games - giving him a longer reach of influence to 12".
The Zeiten Hussars, having destroyed a unit of Tirailleurs have now advanced up to a unit of Zouaves inside one of the Victory Condition buildings. They successfully caused pins and casualties on the Zouaves with carbine fire (limited to 6" for cavalry). The assaulting Jaegers eventually finished off the Zouaves.
The Prussian managed to take two of the three Victory Condition buildings at the end of Turn 5 - and felt the remaining depleted French units would not be able to retake one or more of the building, so we called it a Prussian Victory. A few things we discovered during game play was the addition of "house rules" like giving the Jaegers a "Sharpshooter" rule (not in the basic BA rules). Something similar to the "Tough Fighter" rules for Assault/Combat. Letting the Jaegers re-roll Hits the same way.
Thanks for visiting and hope you enjoyed the AAR of this BA FPW game. Wishing you all fine health and gaming endeavors.
Lovely looking game. Great to see Bolt Action rules!
ReplyDeleteThanks, Michal! I really like simple, fast-play rules like BA. Hopefully, the players won't get their units killed off too soon at the convention. I may even allow them to recycle units if needed. Kindest regards, Dean
DeleteFab looking game, Dean! Great to see you back to F2F gaming after being set free by our governor on July 1.
ReplyDeleteThanks, Jonathan. Yes, it's very nice to open up for gaming again. I invited several more folks, but they had family commitments - two with grandkids to take care of! :) Kindest regards, Dean
DeleteGreat to see a bit of FPW action Dean. Great idea using Bolt Action too.
ReplyDeleteThank you much, Ray. I like the simplicity of the rules - although the combat resolution can kill off units very quickly. Warm regards, Dean
DeleteGreat game Dean and reporting.
ReplyDeleteAs you can see, these rules are suitable for the period of the Franco-Prussian War.
Thank you very much, Alexey! Yes, BA works well with small unit action, even back to FPW. Of course, period-wise Black Powder would also work - but probably better with larger forces - which I'm likely not going to do. Kindest regards, Dean
DeleteDean, this is a lovely looking game with beautiful miniatures and interesting story! I guess you had a lot of fun.
ReplyDeleteThank you kindly, Dmitry! Yes, my buddy James is a great playtester as he gets really into the game/rules and wants to win. He test the rules a lot! :) Warmest regards, Dean
DeleteVery nice looking FPW game Dean. With the Perrys about to release a deluge of plastic figures for Thi period upon the wargaming masses, I suspect it's about to have a big popularity boost!
ReplyDeleteThank you very much for the kind words and interests as always, Keith! I will definitely look to supplement my metal Eagles of Empire figs with the Perry range. Hopefully they will have some of the more obscure foot units too. Best regards, Dean
DeleteVery unusual to see Bolt ACtions rules for this war! By the way FPW was merely "modern" especially if we talking about battles in cities! Good an interesting experience, also I am happy that those "Preiss" won :) Loves Prussia...
ReplyDeleteThanks a lot, Vladimir! I was happy that the rules worked well for this rather modest amount of figures - purely skirmish in urban terrain. I honestly picked up the figures because I like the look of the late-19th C. units (pickelhaube and red trousers/kepis), but hadn't thought of the rules until later. Warmest regards, Dean
DeleteGreat stuff Dean, we had a skirmish across the river from our house. Prussian Uhlans vs French infantry from the 130th regiments, one of neighbours has a Uhlan helmet that his great great grandfather souvenired.
ReplyDeleteI plan to build armies myself in the next 12 months for the battle of Le Mans (80klm away).
cheers
Matt
Thanks, Matt. Wow, that's so awesome living right there where such historical events took place. Looking forward to seeing your Le Mans project. Kindest regards, Dean
DeleteWonderful stuff Dean, trying an adaption of BA for Modern 6mm, with a couple of tweak around the number of active dice, so great to hear your thoughts on the adaptions.
ReplyDeleteCheers
Stu
Thank you very much, Stu! I like using BA for baseline rules. A nice starting point to add house rules without overcomplicating game play. Kindest regards, Dean
DeleteSplendid looking Franco Prussian battle and really interesting using bolt action!
ReplyDeleteBest Iain
Thanks a lot, Iain. I like simple, fast-play rules, so BA is a mainstay of mine. Warmest regards, Dean
DeleteBest part was the glass of beer!
ReplyDeleteNeil
Thanks, Neil! I sometimes wonder if these kinds of posts can be construed as glamorization of alcohol. Don't want to upset the teetotalers. Kindest regards, Dean
DeleteVery well done, Dean.
ReplyDeleteI seldom have alcohol at regular games, but a glass of wine for convention games (at least the evening ones) is pretty standard! :-)
Thanks a lot, Peter!
DeleteThank you very much for this interesting battle report. Looks awesome! Have you written down any of those (house) rules so that the remainder of the wargaming community interested in the Franco Prussian War period with bolt action could make use of it? :)
ReplyDeleteEven two years later this would be great! ^^
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