Had another great Hail Caesar game today pitting my Pyrrhic army against my buddy's Antigonid army. It was a close run with the Pyrrhic army losing one pike phalanx unit, an elephant and their Companion cavalry, as well as their only two bow units. The Antigonids lost one of their own elephants, two Thracian foot units, a Cretan bow unit and a unit of slingers.
The start of the battle - Pyrrhic forces on the left, Antigonids on the right.Close-up of the Antigonid battle line. Three towered elephants, one unit of heavy cavalry with lances (xyston), three pike phalanx units, two Thracian foot units with javelins and two-hand weapons, two units each of Cretan archers and slingers (on Rhodian).The Pyrrhic army. A unit of hypaspist elite medium infantry, a unit of medium cavalry Companion cavalry with lances (xyston), two towered elephants, three units of pike phalanx, two units of mercenary Hoplite phalanxes with long spears, two light cavalry units and two units of archers.A unit of Antigonid slingers move into the village on their right flank.The Antigonid right; Thracian foot move up to support Cretan archers.Pyrrhic light cavalry charge into Antigonid slingers. The slingers able to cause a few casualties prior to being destroyed.Meanwhile, in the center of the battlefield, Antigonid forces successfully move up towards the Pyrrhic center. The Pyrrhic army failed a few activations early in the game.Pyrrhic archers in combat with a unit of Antigonid Thracians foot wielding rhomphaias. The archers having no saves were destroyed.Antigonid scythed chariot charges into a Pyrrhic pike phalanx.Pyrrhic light cavalry charge into Cretan archer. With the help of another light cavalry unit in support the archers were destroyed - even after inflicting a few casualties from closing fire.Antigonid pike phalanx units and elephants charge into the Pyrrhic center.A Pyrrhic phalanx unit attacked to their front by Antigonid pikes and also to their left flank by a unit of Thracians with rhomphaias.A unit of Greek mercenary hoplites waiting on their turn to charge into the rear of the Thracians. A free move as they are in the 12" proximity rule. Otherwise, the battle rages on in the center between phalanxes and elephants.The "brave" Antigonid heavy cavalry charge into a small unit of Pyrrhic archers. The archers were destroyed shortly thereafter.Pyrrhic Companion cavalry counter-charge into the Antigonid heavy cavalry after destroying the archers and making a sweeping advance. For the record, Hail Caesar doesn't have a special rule for cavalry wedge formations. We may come up with some kind of house rule for them later.The Pyrrhic Companions lost their fight against the Antigonids and broke off the table.Center of the battle field. The Thracians were soon destroyed by the combined attacks from the two mercenary hoplite units. We called the game soon after this as it would've continued as a slug match between the surviving forces.This site was created late in 2008, just a few years after first becoming involved in wargaming. As you can tell by the name, WAB was my introduction to this community. I appreciate the following and comments this blog receives, and give all thanks and credit to my Lord and Saviour, Jesus Christ. It may seem odd that this blog appears to focus on the folly of mankind's continuous warfare, but I believe I can still enjoy this hobby so long as I put Him first in all I do. Maranatha!
Friday, December 10, 2021
Hail Caesar Successor Battle - Antigonid vs. Pyrrhic
Saturday, December 4, 2021
Hail Caesar Gaming - EIR vs. Celt (Britons) - My Blogger Is Working Again!
Phew! What a relief, it seems my issue with uploading images has resolved itself. Anyway, without further drama, here's a report of the Hail Caesar game yesterday.
Thanks to a couple of my buddies, got in a long-awaited EIR vs. Celts Hail Caesar game. In fact, this is first Hail Caesar game I've played (actually umpired) in many years. It was a great game going for 9 full turns, and played with figures never gamed before - painted during the lockdown period. Here's a staged shot of the layout prior to the start of the actual game. Note the roundhouses and Druid objective marker, both recently added, on the far right of the picture.
Saturday, May 15, 2021
The Battle of Argos - Another Hail Caesar Pre-Game Checklist
Friday, May 14, 2021
Hail Britannia - A Hail Caesar Roll Call
Following the previous post, I figured I'd array the forces for an EIR vs. Ancient Britons game - again using Hail Caesar for rules. As I mentioned earlier, I've not played any wargames for over a year, and more than a little rusty with the rules and troop assessments. As the Celts were already on the table for the Invasion of Macedonian set up, I went ahead and pulled out the EIR figures which have never tasted battle as of yet. No specific battle, but would be either during or soon after Boudica's Revolt. Again, the troops are pretty much massed in battle line for the sake of fitting into the camera lens easier. In an actual game, there would be more terrain and varied positioning of troops.
The Roman's figure count and unit sizes are on the smaller size, but will give them stats to match the larger-sized Celtic units.The EIR army battle line. I used the same units/troops for the Celts in the previous post, so left them out here.From left to right above: 4 units of light infantry Auxiliary archers screening; 2 units of Praetorian medium cavalry with spears/javelins; 2 units of Legionary heavy infantry with pila; 2 small units of Praetorian veteran heavy infantry with pila; behind them 2 units of Auxiliary medium infantry with spears; 2 units of Legionary heavy infantry with pila; 2 units of Auxiliary medium cavalry with spears/javelin.The right of the Roman battle line.The center of the Roman battle line.The Roman left. I made the standard size for Roman infantry 12, and 4 for cavalry.Thursday, May 13, 2021
Celtic Invasion of Macedonia - Hail Caesar Setup
Here are some photos of a setup for a hypothetical battle between invading Celts and Macedonians. Hypothetical in that the Macedonians are led by Pyrrhus and not Ptolemy Ceraunus or Sosthenes. Historically, Pyrrhus was still having a great time in Italy and Sicily during this invasion. However, didn't want to give the Celts too easy a time as they did with Ptolemy Ceraunus or outnumbering the troops Sosthenes had. The photos are a bit dark as I took them at night, and the flash only helped out a little.
As it appears we may be getting back to normal soon here in Washington State, figured I had better refresh myself with the rules for Hail Caesar, Black Powder and Bolt Action. Part of this setup is to inventory and familiarize myself with the units. I also wanted to see how they'd be grouped into divisions.
For an actual game, I'll add a bit more terrain and the units won't be so bunched up. It's easier to get them into the picture this way.Looking forward to hosting this Hail Caesar game in the not too distant future - probably in the summer.Below is the Macedonian-Epirote army. From left to right: Companion heavy cavalry; Hypaspist elite heavy infantry; behind the Hypaspists, 2 units of Samnite Warband light infantry; a light artillery bolt thrower; Mercenary Hoplite phalanx heavy infantry; 3 Macedonian-Epirote Pike phalanxes heavy infantry; interspersed with 2 Elephants - with Light Infantry archers screening them; another Mercenary Hoplite phalanx heavy infantry; behind the Mercenary Hoplites, 2 units of Light Cavalry armed with javelins.Next, the Celtic army; left to right: 4 units of Light Infantry skirmishers with slings screening main body; 6 units of Warband armed with swords and javelins - 2 of these units are nobles in army and classed as heavy infantry; 2 units of medium cavalry armed with javelins; in the rear, 4 units of Light Chariots.
Macedonian center: Mercenary Hoplite heavy infantry phalanx; Macedonian pike phalanx heavy infantry and elephant - screened by light infantry archers. Army general (Pyrrhus with standards in the center).
Macedonian center, continued: Epirote elite pike phalanx heavy infantry with elephants on either side and light infantry archers screening.
Macedonian left: Macedonian pike phalanx heavy infantry and Mercenary Hoplite phalanx heavy infantry. 2 units of light cavalry with javelins in the rear. Division general is an "actual" Pyrrhus figure by Relic Minis
Celt left: 2 units of Noble heavy cavalry with javelins and swords; unit of light infantry slingers screening a unit of Warband medium infantry and a unit of Noble Warband heavy infantry - both with swords and javelins. Chariot squadrons in the rear.
Celt center: 2 more units of light infantry slingers screening 2 Warband medium infantry with swords and javelins. Army general Bolgius to the right with raised shield. Boudica's great, great, great aunt Hazel commanding the center. Chariot squadrons (total of 4 with 2 chariots per) in the rear.