Thursday, June 24, 2021

Imjin War Naval Gaming - Height of Battle - Playtest

My buddy Scott and I just finished an excellent playtest today. Suffice to say we had a great time and really enjoyed the rules. Below is a shot prior to the game with additional "turn counters".

Here are a few pics of the game. We used the ships from the starter set as well as some Chungnugong (small turtle ships) divvied up between the two sides (2 squadrons each). They were classed as they are for the Koreans, but for the Japanese we used them as stand-in Ataka Bune. The game flowed great and got in 3 complete turns. We were able to get into firing range within the second turn and boarding actions in the second and third turn. We plan to get more games in very soon - with more ships for both sides. 

Start of the game with Japanese nearest the frame. The O'Ataka Bune was the overall command ship. We gave the "admirals" of both sides "Good" ratings and the other squadron commanders "Average" ratings.
The dice indicate which ships are in firing range and will be used for scoring of hits once combined with the additional artillery factors depending on facing of the shot. The red and yellow firing template comes already laminated, as the rest of the gaming aids to include a QRS.

The Korean fleet, skillfully captained by my buddy.


I ran the Japanese side; and this was about the time I figured out that I should've been using more historical boarding tactics instead of shooting at long range.
The blue and white movement "sticks" are included in the starter set; the marking are in one inch increments and come with 30, 45 and 60 degree corners for turning. Most ships can only move up to 4 or 5 inches, so these are perfect for that. As for turning, the rules allow for two turns during a move - once at the start of the move and another mid-way of the move - up to the degree of movement allowed that particular ship. The only time we needed a measuring tape was for the max 12" distance of shooting heavy artillery cannon.
Boarding action - w Japanese Ataka Bune successfully boarding Korean ships.

Not to be outdone, Scott later charged into the action with his Panokseon and small turtle ship. We ended up with 3 Korean vs. 2 Japanese ships in melee.



The battle is getting hot - boarding actions and firing going on.

A great set of naval rules for this period - which include the few centuries before and after the Imjin War. The rules include stats for Chinese and earlier Korean ships as well.

30 comments:

  1. This is a period I have never seen gamed. Congrats on finding a new and enjoyable period!

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    1. Thanks, Jonathan. It's a great set of rules and the ship minis are also nice. We plan to get more games in with more ships. Kindest regards, Dean

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  2. Great looking game Dean, sounds like a lot of fun!

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    1. Thank you verymuch, Mike. Yes, this is a very playable set of rules. Easy to follow with enough details and nuances to keep it interesting. Warmest regards, Dean

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    1. Thanks, Michal. Good set of rules - easy to play through with lots of action. Kindest regards, Dean

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    1. Thank you kindly, Ray! These rules are certainly enjoyable - as well as the nice ship models. Warmest regards, Dean

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    1. Thanks, Scrivs! Nice, fun set of rules for Imjin War naval action. Best regards, Dean

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  6. Nice looking game Dean ! Greatly painted ships too !
    Greetings

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    1. Thank you very much, Mario. It's nice to put the ships to use with rules that work well for them. Kindest regards, Dean

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  7. Superb looking game Dean and looks a lot of fun! Naval games always intrigue me but sadly few of my gaming group are interested.

    Cheers, Ross

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    1. Thank you very much, Ross. It's a great set of rules with nice ship models. I like the Imjin War - both land and sea scenarios. Luckily, I'm not the biggest naval gamer, but the majority of the local gamers are into naval games - ACW ironclad to Modern stuff, mostly. I still have my 1/1200th Actium ships too. Kindest regards, Dean

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  8. What a great report, Dean! A few questions: what is battlemap you used, I mean, is it special one from wargamming shop, or something like typical blue fabric? And also - was it difficult to play with so much ships? Btw, great battle!

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    1. Thank you for the nice comment, Vladimir. As for the blue mat - it's from a local fabric store - which I bought over 10 years ago. As for as number of ships - we actually plan to build up or fleets. We hope to host them for multi-player games - each player having command of a squadron of up to 10 ships. So, no problem with the number of ships we used. Kindest regards, Dean

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  9. Excellent! I have a few of those vessels as well, and the Chinese models should be released soon.

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    1. They are really nice models. I was thinking that they'd be pretty awesome at 1/700th (although much more expensive) too. Kindest regards, Dean

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  10. It looks like you had a good time with the rules. How long did it take you to play out the action and did all the drinks get finished?

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    1. Lol! Thanks, Dave. Well, thanks to Scott's assistance, we got through the basic rules pretty quickly - around the 2nd turn - total game time was about 2 hours or so. As for drinks - Scott had to attend to family business right after so he only had a tall boy each of Kirin and Asahi. I went for the other unknown beer (can't read Japanese) and a small bottle of mahkalee (sic). :) We plan to get more games in soon - I'll send you and invite once we get a DTG - I'm down here in Steilacoom. Best regards, Dean

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  11. Great looking game! I keep meaning to dig out my renaissance galleys and find a rule set for them and give them a whirl,this is certainly encouraging me!
    Best Iain

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    1. Thanks a lot, Iain. Having a buddy equally stoked with the game really helped. A good set of rules, like these, are another plus. Warm regards, Dean

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  12. Superb ships and interesting bottles of beer, must have benn a great moment! 👍😊

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    1. Thank you, Phil. Yes, the game went well and the beer a nice compliment. Warmest regards, Dean

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  13. It’s great to see your playtest, Dean. The battle area looks really cool. Sea romance is calling me:)

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    1. Thanks a lot, Dmitry. We hope to add some coastline and some land based artillery in the future. Kind regards, Dean

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  14. Such a great overview of this game and fantastically painted miniatures. Those photos really evoke the atmosphere of the Imjin War and draw you into that ship-on-ship canonfire!

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    1. Thank you very much! Appreciate the visit and kind words. Best regards, Dean

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  15. Great looking ships and game, Dean!

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    1. Thanks, Peter! Hope to get a few more games in soon. Kindest regards, Dean

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