Thanks to a great deal from a buddy who had some old boxes of foot as well as cavalry, some additions to an ECW Pike & Shotte project are being worked on. So far there are enough foot for two regiments with pike and shotte, and several shotte units as well. I may add some pikemen to the shotte units, or leave them as separate commanded shotte. Wanting to keep this as a quick and fairly simple project, I started with basecoats of spray paint I already had - except for a new can of red.
The flesh, hair, buff coats, armor, leather straps and pouches/bags have been painted over the base colors. I plan to paint some of the pants various other colors for variety.I hope to start the new year with some Pike & Shotte games. Happy Holidays!This site was created late in 2008, just a few years after first becoming involved in wargaming. As you can tell by the name, WAB was my introduction to this community. I appreciate the following and comments this blog receives, and give all thanks and credit to my Lord and Saviour, Jesus Christ. It may seem odd that this blog appears to focus on the folly of mankind's continuous warfare, but I believe I can still enjoy this hobby so long as I put Him first in all I do. Maranatha!
Sunday, December 19, 2021
Sunday, December 12, 2021
Christmas Rampant! - Last Game of 2021 (for me anyway)
A fair number of us (12 or 13 players) showed up at our buddy Bruce's place (he's the owner/proprietor of Company B) for a multi-player Dragon Rampant game. The last time we did this was in 2019, just a couple of months before the "Big Change." It was great seeing everyone again; most of whom had played in the 2019 game. Although I've been gaming routinely since Enfilade back in September, this was the largest gathering of players for me since then. Luckily Bruce's gaming room is quite big, and although we were somewhat crammed around the gaming table, it still felt roomy. We also were well-nourished with BBQ pork sandwiches which one of the players kindly provided.
The table layout at the start of the game. I used some of my Sisters of Battle figures for my warband. The Junith Eruita canoness in her pulpit being an Elite Rider with mounted missiles and a squad of Battle Sisters as Scouts. I hid behind a tall wall for most of the game taking shots as the enemy (Snowmen and Nutcracker) would expose themselves. My dice rolling was surprisingly good for most of the game. I always managed to activate my units and caused enough hits to help destroy an entire enemy warband and also a dragon (Greater War Beast/leader) from another warband. They survived until the very end of the game - I did a suicide attack with my Battle Sisters (already at half-strength) against unit of heavy foot with predictable results to finish the game and get more refreshments.Some images of the game - I think we played for about 8 or so turns. With such a long table, with 6 warbands per side, it was surprising each side correctly stayed together for each turn.My "Sisters" warband taking out enemy with missile weapons from behind cover.The opposite side of the table where I was playing. That's Bruce's warband made up of Russian (or Finnish?) ski troops.Missile tossing hooligans.Evil penguins.War rabbits mounted on rams.Might've been due to slipping on their banana peels, but this enemy warband failed to activate for most of the game.Elves with bows, along with my Sisters providing firing cover on our right flank.A working Christmas train.All in all, a nice way to end the 2021 gaming year, although I plan to do one more blog post for 2021 as a wrap up for the year. Until next time have a safe and great holiday season.Friday, December 10, 2021
Hail Caesar Successor Battle - Antigonid vs. Pyrrhic
Had another great Hail Caesar game today pitting my Pyrrhic army against my buddy's Antigonid army. It was a close run with the Pyrrhic army losing one pike phalanx unit, an elephant and their Companion cavalry, as well as their only two bow units. The Antigonids lost one of their own elephants, two Thracian foot units, a Cretan bow unit and a unit of slingers.
The start of the battle - Pyrrhic forces on the left, Antigonids on the right.Close-up of the Antigonid battle line. Three towered elephants, one unit of heavy cavalry with lances (xyston), three pike phalanx units, two Thracian foot units with javelins and two-hand weapons, two units each of Cretan archers and slingers (on Rhodian).The Pyrrhic army. A unit of hypaspist elite medium infantry, a unit of medium cavalry Companion cavalry with lances (xyston), two towered elephants, three units of pike phalanx, two units of mercenary Hoplite phalanxes with long spears, two light cavalry units and two units of archers.A unit of Antigonid slingers move into the village on their right flank.The Antigonid right; Thracian foot move up to support Cretan archers.Pyrrhic light cavalry charge into Antigonid slingers. The slingers able to cause a few casualties prior to being destroyed.Meanwhile, in the center of the battlefield, Antigonid forces successfully move up towards the Pyrrhic center. The Pyrrhic army failed a few activations early in the game.Pyrrhic archers in combat with a unit of Antigonid Thracians foot wielding rhomphaias. The archers having no saves were destroyed.Antigonid scythed chariot charges into a Pyrrhic pike phalanx.Pyrrhic light cavalry charge into Cretan archer. With the help of another light cavalry unit in support the archers were destroyed - even after inflicting a few casualties from closing fire.Antigonid pike phalanx units and elephants charge into the Pyrrhic center.A Pyrrhic phalanx unit attacked to their front by Antigonid pikes and also to their left flank by a unit of Thracians with rhomphaias.A unit of Greek mercenary hoplites waiting on their turn to charge into the rear of the Thracians. A free move as they are in the 12" proximity rule. Otherwise, the battle rages on in the center between phalanxes and elephants.The "brave" Antigonid heavy cavalry charge into a small unit of Pyrrhic archers. The archers were destroyed shortly thereafter.Pyrrhic Companion cavalry counter-charge into the Antigonid heavy cavalry after destroying the archers and making a sweeping advance. For the record, Hail Caesar doesn't have a special rule for cavalry wedge formations. We may come up with some kind of house rule for them later.The Pyrrhic Companions lost their fight against the Antigonids and broke off the table.Center of the battle field. The Thracians were soon destroyed by the combined attacks from the two mercenary hoplite units. We called the game soon after this as it would've continued as a slug match between the surviving forces.Monday, December 6, 2021
Army of Pyrrhus - Returning to Greece and Macedonia After An Italian Misadventure
Mustering the troops for another Hail Caesar game next week - this time it will be a Successor vs. Successor game against my buddy's troops. Mine are mostly Victrix that were painted up during the lockdown and have yet to see battle.
The Aventine elephants, Foundry and 1st Corps hypaspists (unit directly behind the wedge), Relic Seleucid (mounted fig on the wedge's right) and Relic Pyrrhus (mounted fig on the wedge's left) are remnants of a Seleucid army which was sold off many years ago, in a momentary lapse of judgement. The two small warbands of Samnites on each side of the hypaspists and archers were painted a few years ago, but also have never seen any action yet.I'm not sure what kind of elephants Pyrrhus had with him in Italy and upon his return to Greece, but these Aventine ones are the larger Indian types, I think. They probably wouldn't have been as well armored as latter Seleucid ones like these. He did have elephants with towers though, as evidenced from period artwork. Gallic mercenaries could also be added to this army, as Pyrrhus had these too, but for next week's game they'll be left out - or maybe swapped the Samnites out for them.There are 15 units in total: 3 units of heavy infantry pike phalanxes; 2 units of mercenary hoplites heavy infantry long spear phalanxes; 2 units of Samnite medium infantry; 1 unit of hypaspists Drilled, Stubborn and Elite 4+ medium infantry; 2 small units of light infantry archers; 2 units of light cavalry w/javelins; 1 unit of Companion Elite 4+ medium cavalry w/kontos; and 2 elephants - one crewed with bow. Besides mustering the troops for the game and taking some pics of them, I wanted to post another blog update to make sure the image upload was still working properly. It is working fine again - as these images uploaded without issues.Saturday, December 4, 2021
Hail Caesar Gaming - EIR vs. Celt (Britons) - My Blogger Is Working Again!
Phew! What a relief, it seems my issue with uploading images has resolved itself. Anyway, without further drama, here's a report of the Hail Caesar game yesterday.
Thanks to a couple of my buddies, got in a long-awaited EIR vs. Celts Hail Caesar game. In fact, this is first Hail Caesar game I've played (actually umpired) in many years. It was a great game going for 9 full turns, and played with figures never gamed before - painted during the lockdown period. Here's a staged shot of the layout prior to the start of the actual game. Note the roundhouses and Druid objective marker, both recently added, on the far right of the picture.
Friday, December 3, 2021
Can't Upload Images (JPG)?
I wanted to post an update about a Hail Caesar game played today, but can't seem to upload the jpeg images. I even tried using my Galaxy 10 phone, but got some kind of error - no image showing up for the upload. Wonder if this is a temporary issues and hopefully will resolved soon.
I'm posting this just to see if it's just me or if others may also be experiencing this. Below is the "error" image when trying to upload a jpeg.
















