Saturday, August 26, 2017

Perry WotR Double Arc Field Piece

Figuring it would look more balanced to have two cannon for the Bosworth game - one on each side of Richard III on top of Albion Hill - here is the second one.
Although the two cannon won't be a big part of the Bosworth game, artillery was present at the actual battle - at least in the opening stages. In fact, there aren't any "official" rules for artillery (or handguns, for that matter) in the main Lion Rampant rule book. The plan is to have the two Yorkists cannon to have a chance to make one shot each during the entire game. Thinking of them needing a 3+ for Firing, and hitting on 4+ with 12 dice each, with a max range of 36". After firing, they are basically done with the game, other than blocking movement - which can be fairly significant with the 3" between units rule for Lion Rampant.
The crew were painted using the usual method of starting with block painting, then brushed on Minwax Tudor (how inappropriately named!) Satin stain, and finally highlighting after spraying with Testers Dullcote. The artillery piece itself was given a wash of Vallejo Black and Flesh Ink - which allowed more control of getting the ink to settle in the grains of the "wood."
The artillery piece itself looks just like the one pictured in the Medieval Soldier book - the one with the Perry's in it.
Here's a shot of the pieces prior to staining/washing.
I'm "this close" to ordering a box of European Mercenaries as they were a good part of Henry Tudor's "invasion" force which participated at Bosworth.

32 comments:

  1. Nice work Dean. I seem to have caught the unable to concentrate on painting lurgy recently, It must be an age thing. Perhaps I need to do a demo game to focus my energies. Regards HGA.

    ReplyDelete
    Replies
    1. Thanks, HGA. I understand completely. As you know, I was on a painting hiatus of sorts myself for about a year or so. Gaming actually did get me back into painting. These recent figures are for the sole purpose of use in gaming scenarios. Warm regards, Dean

      Delete
  2. Dean, regarding medieval artillery for LR. I copied others thoughts on the matter and allowed initial automatic fire when desired (the gunners having time to load before the commencement of fighting but requiring a 10+ to reload (and thus fire again). Attack value is 6 on six dice and range unlimited. Movement is 7+ at 4". The special rule is "boom" which has the target unit test for courage regardless of hits.
    The 10+ initiative is tough (8 or9+ if you think the 'newer' guns such as you have are more efficient than the earlier bombards) but still might be attempted after having done all other successful initiative rolls - might as well with nothing to lose. If successful the player can fire whenever he chooses.
    This rule does a wonderful job at simulating in a fun way, the slow firing, terrorizing and perhaps even little effect of this weapon on the battlefield.

    ReplyDelete
    Replies
    1. Thanks for the tips on arty use in LR, Doug. I may incorporate them for the Bosworth game. I definitely can see them in other scenarios too. Best, Dean

      Delete
  3. Very fine piece, Dean! Your stain work really brings the display to life.

    ReplyDelete
    Replies
    1. Thanks again, Jonathan. The staining process really gets me through projects. Best Regards, Dean

      Delete
  4. Nice work, successful colors
    cannon look like real

    ReplyDelete
    Replies
    1. Thanks, MM. I owe it to the Perry's for their fine sculpting and historical details. Regards, Dean

      Delete
  5. You have a talent for creating very striking models very quickly! Please get those mercenaries- maybe two boxes?

    ReplyDelete
    Replies
    1. Thank you kindly, Steven. Lol! Probably only one box should do it, but I've underestimated before. :) Warmest regards, Dean

      Delete
  6. What a excellent colours Dean! Masterpiece work!

    ReplyDelete
    Replies
    1. Ah,you're too kind, Michal. Appreciate your compliments. Warm regards, Dean

      Delete
  7. Replies
    1. Thank you very much, Rodger! Best regards, Dean

      Delete
  8. Fantastic artillery and crew Dean!

    ReplyDelete
    Replies
    1. Thank you kindly, Mike! Best, Dean

      Delete
  9. Replies
    1. Thanks, Bartek! Warm regards, Dean

      Delete
  10. Replies
    1. Hey, thanks, Vic. I plan to have these at Enfilade next year. You'll be the first to know as the Events coordinator. :) regards, Dean

      Delete
  11. Nice work, and it should be perhaps unsurprising how well the stain works for sculpted wood... yet it looks amazing!

    ReplyDelete
    Replies
    1. Yes, thank you very much! The nicely sculpted grains really helped bring out the stain. I try to start with a lighter than usual base coat too.

      Delete
  12. The guns look great Dean the wood grain looks just right

    ReplyDelete
    Replies
    1. Thank you very much for your kind words, Kent

      Delete
  13. Lovely work on the artillery piece and crew, you know my thoughts on the mercenaries box so I look forward to your work on them!
    Best Iain

    ReplyDelete
    Replies
    1. Thank you, Iain. I'm trying to figure out what the French who accompanied Henry Tudor to Bosworth would have looked like. Did they have some kind of livery colors or more generic? I was thinking of painting some of the Mercs as "French" if there was such a thing. Warm regards, Dean

      Delete
  14. I didn't think they were formally French troops, I thought I'd read that they were Flemish troops hired by the French and loaned to Henry, but hey you can paint them how you like as there isn't anything definite!
    Best Iain

    ReplyDelete
    Replies
    1. Thanks for your reply and info, Iain. I've yet to find details about these troops - will keep searching. Regards, Dean

      Delete
  15. Absotly superb, awesome job on this vignette!

    ReplyDelete
  16. That's a lovely piece, Dean, and a great project.

    ReplyDelete
    Replies
    1. Thanks, Robert. Waiting on a box of Perry Mercs - also plan to do a Barnet scenario. Regards, Dean

      Delete