Thursday, June 11, 2015

Muskets & Grenadiers - Assault on Freshwater Cove

A preliminary layout of a scenario focusing on General James Wolfe's assault on Freshwater Cove during the Siege of Louisbourg in 1758. The basic rules for Muskets and Tomahawks will be used - no side plots. I've played Sharp Practice in the past, but M&T is more to my taste being the simpler of the two.
A view looking towards the west. Having found a small area to land along the rocky shoreline east of the beach, Rangers and Frasier Highlanders move toward the enemy undetected. In the distance Grenadiers of the 22nd, 40th and 44th Regiments led by General Wolfe himself prepare to make a contested beach landing.
View of the beach with French defenders in prepared positions. Note the rocky shoreline to the Grenadiers' right.
Frasier Highland Grenadiers and Rangers atop a bluff overlooking French positions - so far undetected.
View of the Rangers and Frasiers from the sea.
Each boat will need to use one action to reach the beach, and troops will have a free movement up to 2" from their respective boats upon landing.
French forces in good cover prepared to receive the British landings - or so they think.
A detachment of French Marines secure the right flank.
French center with Militia in reserve.
This game will be on hold until after my youngest son's high school graduation this Saturday. An AAR will follow.

29 comments:

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    1. Thanks, Jonathan! It's about time these guys see some action. Warm regards, Dean

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  2. Great looking table Dean, sounds like an interesting scenario as well!

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    1. Thank you, Mike. Appreciate the kind words. Dean

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  3. Love the splendid arrival of the boats...fantastic set up Dean...I wish you a happy satursday!

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  4. Lovely figures on a very impressive setting - hats off to the grad! :D Cheers!

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    1. Thank you very much! No more robo-calls from the school reporting him missing "one or more classes" ;) Best, Dean

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  5. That's one impressive looking table Dean!

    Christopher

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    1. Thanks, Christopher. It's basically two mats I've hat for long time - both from Jo-Ann's Fabrics. I finally found a nice can of green spray paint to lighten up the earthy one. Everything fits into a plastic tub for storage. Best, Dean

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  6. Fantastic!!! Love this climate and motive me to end painting of my M&T minis.

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    1. Thank you, Mike - your work has been an inspiration to me as well to finally get everything on the table top. Warm regards, Dean

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  7. Very interesting, Dean.

    I would like to hear more about the differences in M&T and SP and your opinions on both sets of rules.

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    1. Thanks, Greg. M&T's shooting and combat resolution seem more streamlined, IMO. The side-plots in M&T are also simpler to follow/understand, for me anyway. Now, this is not saying SP isn't a great set of skirmish rules also - I played my fair share in the past. I would use M&T for Napoleonic skirmish. Regards, Dean

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  8. Great work, I like very much, especially after beaching progress...

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    1. Thanks, MM. We'll see how well the landing goes as they'll be in relatively little cover. Best, Dean

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  9. Smashing looking game Dean, lovely to see the miniatures on the table.

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    1. Thanks, Michael. Should have an AAR posted tomorrow - my buddy and I are scheduled to play it tomorrow afternoon. Regards, Dean

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  10. You boats looks super in action mate!

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  11. Superb setup Dean! Wonderful looking game!

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  12. Thanks, Michael and Rodger. Appreciate your kind words. Best, Dean

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  13. Great work, Dean! Really liking the choppy effect at the bows of the boats, and that terrain is just the ticket. I never would have suspected that you could just roll it up and store it away so easily! It photographs a treat.

    And congratulations on your son's graduation as well, that must have you heaving a sigh of relief!

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    1. Thanks for the visit and kind words. Warm regards, Dean

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  14. What a fantastic looking table! I always wanted to give M&T a go but somehow it never happened...

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  15. Dean cracking looking game - The boats turned out really well.
    Cheers
    Stu

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  16. You can't beat a good beach landing. The terrain looks very effective and gives the right feel for the period.

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