Friday, August 29, 2014

Hail Richard! Triumph at Bosworth Field

Richard III is still King of England! Thanks to buddies Scott A., Pat, Keith, and Kimo, the Bosworth game finally played out using a much-modified version of Hail Caesar. The usurper, Henry Tudor (played by Pat) and the Earl of Oxford (played by Keith) were defeated by the forces of Richard and the Duke of Norfolk (played by Kimo), and the loyal support of the Stanleys (played by Scott A.). Now Pat rolling two Blunders in the 6 Turn game did not help the Tudor cause. And to be fair, the so-called Welsh Milksop fought courageously - even charging the Yorkists forces on Ambion Hill.
Turn 2 has the Yorkists cautiously moving down the slopes of Ambion Hill. The forces of the Duke of Norfolk in the center, and Richard's cavalry on their left. The Earl of Northumberland still remains on the Hill. He would soon leave the field, causing the Stanleys to join the forces of Richard (see below mechanics for this odd behavior)
Kimo being a prudent commander did not have the Duke of Norfolk charge down Ambion Hill into the forces of the Earl of Oxford - as it was done in history. This caused the Tudor forces to advance toward the defensive position of the Yorkist. Turn 3 had Northumberland leave the field, causing the Stanleys to join Richard. In retrospect, it may be more appropriate to have the Stanleys join Henry if Northumberland were to leave the field.
The Earl of Oxford's battle moving toward Ambion Hill - after taking some casualties from Yorkists missile fire.
 Henry, aware of the Stanleys siding with Richard, decided to mount an attack on the Yorkists on Ambion Hill.
Henry and his cavalry charge into Norfolk's battle - no milksop here. Richard and his mounted forces are on Henry's right - on the move to flank Henry's forces.
The Stanleys advancing in support of Richard - skirting around the dreaded marsh.
Oxford's battle at the base of Ambion Hill - attempting to engage Norfolk.
Top of Turn 6 had Pat rolling another Blunder and subsequently having Henry turning and fleeing; ending Henry's bid for the Crown of England.
A gratuitous shot of the missile troops killed off in battle - lining the River Styx.
The general mechanics for this game worked to my satisfaction - as I was confident they would as they were pretty much the same for the successful Siege of Haengju game. The victory conditions were simple enough - death of either Richard or Henry by Turn 6. However, the added element of the Stanleys loyalty/disloyalty toward Richard could be improved. The rules for the Stanleys used in this game are below:
* If Richard advances, Northumberland rolls 1D6:
1-3 = Northumberland quits the field
4-6 = Northumberland remains in place
* If Northumberland quits the field, the Stanleys will join Richard and attack Henry (this is what happened in the game)
* If Northumberland remains in place, after King Richard commits any part of his battle, then the Stanleys roll 1D6:
1-2 = Stanleys attack Henry
3-6 = Stanleys attack Richard
* If Richard can avoid committing his main battle, i.e. defeat Henry with just Norfolk’s battle, then Northumberland remains in place well to the rear, and the Stanleys also remain in place.
For what it's worth, here are the rules used for the game - of course, there was some tweaking during the game. One being the use of commanders in combat - pretty much a combination of Hail Caesar and WAB rules. They couldn't be targeted by missile fire, but could engage in Combat with attendant peril.
These core rules can easily be modified (as they were in the first place) or given more detail to add flavor and depth as desired. That all said, I intend to put this on the back-burner for a bit as I need to prepare for Muskets and Tomahawks game I'm hosting at a game day in a few weeks.

26 comments:

  1. Lovely tabletop Dean! I must try HC some day, and maybe some WotR too.

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    1. Thanks, Monty! I'm actually stretching it a by calling it Hail Caesar; as it has been heavily modified/simplified. The Orders and Command Roll are the main things that can be clearly associated with the rules Warm regards, Dean

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  2. I like the look of this battle and your troops look fantastic en masse. Are those "Death's Head" casualty markers? Fitting!

    No, "My kingdom for a horse" in this rendition of Bosworth Field!

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    1. Thanks, Jonathan. The skull markers are Litko pieces - which I find to make excellent casualty markers.

      Best, Dean

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  3. Two thumbs up! great games report and good looking table top i.e. miniatures/units. Hail C rules set are a bit confusing and have funny strange command structures to get units moving etc.... anyway...thanks for sharing Dean well done!

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    1. Appreciate the visit and comment, Phil. These rules are a very simplified version of HC. I took out Disorder and rules for acquiring more casualties than the Stamina limit for units. I've played HC "from the book" before and found those bits a tad fiddly. I like games that players can quickly attempt what they want to do with little fuss and feathers. :) Best, Dean

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  4. I've never seen a table done in snow, that's beautiful. Congrats on the win!!

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    1. Thanks, Anne. I bet you're referring to the Moscow game table - yes that was a quite nice layout. Warm regards, Dean

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  5. A beautiful battlefield, excelent! Love the last pic...

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    1. Thanks, Phil. I also like the looks of that one too. Even though it was staged, the river makes a nice setting. Best, Dean

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  6. Great looking game, love your casualty markers!

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    1. Thanks! Those are Litko small skulls - they come in various colors, but I like the white ones. They do come in very handy and don't overwhelm the look of the table IMO. Best, Dean

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  7. Sounds like a fun refight of Bosworth Dean! Gorgeous armies.

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    1. Thanks, Cyrus. It was quite a surprising turn of events. Not the least of which was the Stanleys siding with Richard. Although the Stanleys never got into contact with the Tudor forces by the end of Turn 6. Their menacing presence was enough to make Henry make a rash/bold attack. Best, Dean

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  8. Your efforts of late really paid off big time mate. This looks absolutely wonderful and sounds like a great game from the report.

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    1. Thanks, Michael! Appreciate your kind words and visit. I was pleased to have been able to bring the game to fruition. It's another game that can be pulled out and replayed in the future. Best, Dean

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  9. A great report and those pictures look very, very impressive.

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  10. Looks like a real nail-biter; glad to see that Richard beat the Tudor upstart!

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  11. Fantastic army Dean - beautifully done. The adaption of the rules seemed to work well too. Looks like a fun game. I remember a Napoleonic battle in the snow (set in Poland I believe) I did once as a demo - good old (and cheap) table salt for snow - and plenty of it!

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    1. Thanks, Doc. Hmm -- would that game have been Eylau? Aloha, Dean

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  12. Wow. Nice, huge army and a great BATREP.

    -Cincinnatus
    http://petitguerre.blogspot.com/

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    1. Thanks, Cinc! I saw your post on your blog of that amazing looking Calais game! I will be perusing more of your blog. Thanks for joining this one. Warm regards, Dean

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  13. Yay for King Richard! - always felt he was the underdog, and as the victor right the history, no doubt Henry painted a poor picture of him...!

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  14. Good report and all those troops just looks marvelous!

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  15. Great game report, and a lot of superb painted figures! Thanks for sharing!

    Greetings
    Peter

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  16. I looked like a terrific game; some many beautiful miniatures.

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