Friday, October 25, 2013

Relic Contemptor Dreadnought

Finished the big guy today.


Some of the debris on the base are from an old pen - like the coiled spring.


The head, arms and waist are magnetized for different poses.




Here he is along with brethren in Terminator and Power armor.

Tuesday, October 22, 2013

Contemptor Dreadnought - WIP +1

Here's the torso (sarcophagus) and legs. He's painted up battle scared as a "relic" ought to be.
The original grilled emblem on the torso was carved off and replaced with a skull. A couple of purity seals were also added - one to the torso and one to the right lower leg.
The shoulder guards will be painted orange - the other main color of the Marauders.

Friday, October 18, 2013

Contemptor Dreadnought WIP

This is a Forge World resin model which I think is called a "Death Guard Legion" Contemptor Dreadnought.
I was lucking enough to pick the body kit up off of ebay for a fraction of the original cost. It was a Russian seller, who listed his location as Siberia! I was taking a chance, but saw he had a high number of favorable ratings, and the bid was so low (only one other bidder!) I figured, even if I got ripped off the money was less than a lunch meal. Anyway, it showed up the other day after only three weeks after winning the bid. It was very well packed and everything was included - even the bag.
The arms are another ebay purchase as bit parts from "regular" Dreadnoughts. I used some thin credit card plastic to modify the arms to fit onto the Contemptor shoulder guards. The body, arms, shoulder guards and head are magnetized for changing poses - as well as swap outs of arms in the future.
It's a cool model and one which I wanted when I first got the Space Marines bug - but didn't want to pay the full price - luckily there is a nice Siberian on ebay with deals like this.
A few different poses - the legs are fixed as it would take the use of magnetic ball joints, and that is too much work.

Monday, October 14, 2013

Marauders Command Squad Ready to Serve

Painted up the standard - another bit part off of ebay - I think from a Dark Angels Deathwing set.
As the standard is sculpted in high relief it wasn't too hard to paint and beats anything I could do freehand.

Saturday, October 12, 2013

Medic! err, Apothecary!

Here's the Marauders' Apothecary, Doc Zaius.
I may clean up the lettering on the scroll a bit.
The helmet is another bit part from a Ravenwing Command set.
The white Power Armor should make him easy to spot on the battlefield, by friend and foe alike.
The Command Squad is about done - still need to paint up the Company Standard, but I also will add a Commo guy with the spare kneeling legs and other bit parts.
Thanks for visiting!

Saturday, October 5, 2013

Space Marine Command Squad - WIP

Still need to paint the Apothecary as well as the standard, but the balance of the Command Squad for the Marauders are done.

 The beaky helmeted heads are from an ebay bits purchase. I believe they are from the Ravenwing Command set.

Friday, September 27, 2013

Techmarine in Full Servo Harness

Swapped out the original head with a Ravenwing Command Beaky helmeted head.
The Servo Harness arms really make it an interesting, if not over-the-top, model.
Looking at the pictures, I now realize I forgot use the Micron pen on the purity seals.
The right shoulder guard and weapon housings retain the Marauders' chapter colors.

Sunday, September 22, 2013

Techmarine WIP

Just a quick update - finished the Servo-harness arms.
Being magnetized and removable made them easier to paint.
The arms were first sprayed with Krylon Silver and then given a wash of Vallejo Black Ink/Stain. The Marauder's Chapter colors can be seen on the plasma pistols.

Friday, September 20, 2013

Chaplain for McQueen's Marauders

This is the Chaplain for McQueen's Marauders - in Terminator armor, no less.
The black armor includes only a little bit of the chapter's colors - orange right shoulder guard and part of the bolter.
With the basically black armor, this figures is fairly easy and quick to paint. Even the edging around the armor wasn't as bad as I thought it would be - thanks to the clear sculpting/details.
I used an old Micron pen for the squiggly lines on the purity seals/scrolls. It was kind of dried up, so I may get another pen for stuff like this - it works pretty good for this.
Next up is the Chapter Techmarine. I plan to swap out his head with a Ravenwing Command head with a Corvus Mark VI "beaky" type of helmet.
I magnetized all of the peripheral mechanism as well as the right arm with the bolter. This allows the parts to move up and down a bit - as well as make them less likely to break as they just come apart.

Friday, September 13, 2013

40K Land Speeders

Here is the Land Speeder once piloted by Chapter Founder Steveonious McQueen from the days of the Great Crusade. No longer used in battle, it is brought out during ceremonial occasions in memory of Chapter Master McQueen.
It could, however, still be a formidable vehicle on the battlefield if needed, especially with it's upgraded weapons systems.
That said, it is still a cherished relic and is housed with the rest of the chapter's honored artifacts out of harm's way.
Here is the current version of the chapter's Land Speeder.
Although not as fluid in style as the original, it follows the color pattern closely.
McQueen's Marauders are waiting for the arrival of their Chaplain in Terminator Armor and also a Techmarine.

Tuesday, September 10, 2013

40K Land Speeder(s) - WIP

Just a quick update to show the basic color pattern - highlighting and decals still need to be added. This follows the color scheme of the famed Gulf Porsche 917s which dominated Le Mans in the early 1970's.
The 1:32nd scale Airfix Porsche 917 kit has been chopped and reconfigured to approximate the footprint of the GW Land Speeder. The crewmen, weapons and ancillary parts have been magnetized to allow the use of the Porsche model in friendly games with non-GW models. Conversely, the parts can be used on the proper-GW model for more model-restrictive games.
Here is the "regulation" GW Land Speeder.
All weapons are magnetized and interchangeable between the two models.
Here are the magnetized components off the models.

Friday, September 6, 2013

My Very First 40K Game

I guess it's called "fortuitous" that I brought my Space Marines along with my Empire army for a Fantasy game today. My buddy Pat (Socal Warhammer) invited me over to the GW Store across the Narrows Bridge ($5.00 toll) on his side of Puget Sound for a Fantasy game. I recall him saying he'd give the store a call to reserve a table for our game. Lo and behold, I show up before Pat and there's a massive 40K Apocalypse game going on. Having brought my recently painted Space Marines just to show them off to him, he suggested I get in on the game. The local crew were super cool in getting my feet wet and I had a great time.
McQueen's Marauders Terminators moving up for an assault.
The Terminators wiped out the enemy Space Marine unit.
The Tactical Squad did well too - even after losing their Sergeant when his plasma gun overheated and blew up. They did well enough without him against the enemy's Chaplain too.
A huge Necron thingee - not sure of the exact nomenclature.
No idea what all of the models are called, but there were a ton of them.
I believe this one is called a Stompa? It looked awesome.
As an aside, here is a something I am working on - kind of like a Frankenstein's monster right now, but it will, hopefully, be a Land Speeder for McQueen's Marauders. It's based on a 1/32nd scale Airfix Porsche 917 model kit I picked up off of ebay.