Just a quick review of the "At The Height Of Battle" rules by David Manley I recently received. This is my first time with the author's rules, but he's put out a lot of naval rules so the review may or may not sound familiar with those who've used his rules before. I was told of these rules a few months before they were released by a gaming buddy of mine (who's played a lot of Manley's rules before). As I've had a keen interest in the Imjin War, I went ahead and placed my name on the pre-order list. Matt at MT Miniatures (who retails the rules) was very good to keep me (and others on the list) updated with the release dates, etc. I got my set within a couple of weeks once it was released. The rule book, ships and gaming aids were all nicely packaged in a cardboard box (pictured below on the left - with nice cover art).
I did a cursory read of the rules, and most of the basic rules are contained within the first 15 or so pages. All of it written in simple and easy to understand language - with nice illustrations here and there. The remaining pages include, which I believe, are optional/advanced rules such as coastal fortifications and troops on shore. These additions should greatly enhance a game once I get familiar with the basic rules. Finally, there are some sections on historical information on the Imjin War and description of ships used during the period. Table of contents below.From the quick read I've done so far, the rules seem very straightforward and easy to follow. The sequence of play is via Turns consisting of 6 Action Phases (3 per side). The Phases are controlled by a deck of 6 cards (3 per side). Each Phase has two parts: a Command Phase which takes care of incidental stuff like removing damage markers and morale from earlier phases; and an Action Phase which is the usual move, shoot and combat (boarding actions) phases of many other game systems. The completion of the 6 Phases by both sides ends the Turn. The fleets sizes are recommended to be divided into squadrons of up to 10 vessels each. The vessels within each squadron are subject to the usual distance modifiers for command, etc. There are rules for wind and current that affect movement, as well as those for shallows and beaching. Movement itself is in inches for the 1/1200th scale ships included in the starter set. However, the author understands different scales could be used - and distances can be modified accordingly.Above are sample pages which show the nice full-color artwork.The Quick Play Sheet and gaming aids come fully laminated - you just have to cut them apart (carefully so as not to separate the lamination - as cautioned).The basic set of ships relating to the Imjin War that come with the starter set: 1 each Geobukseon "Turtle Ship" and Oataka Bune - these would be the command ships for either side; 6 Panoksoen (Korean "ships of the line"); and 3 each Ataka Bune and Seki Bune for the Japanese . MT Miniatures sells the separate packs of additional ships - and intends to offer Chinese vessels in the future as well. The ships are all nicely detailed and cleanly cast.This site was created late in 2008, just a few years after first becoming involved in wargaming. As you can tell by the name, WAB was my introduction to this community. I appreciate the following and comments this blog receives, and give all thanks and credit to my Lord and Saviour, Jesus Christ. It may seem odd that this blog appears to focus on the folly of mankind's continuous warfare, but I believe I can still enjoy this hobby so long as I put Him first in all I do. Maranatha!
Sunday, May 30, 2021
Quick Rules Review "At The Height Of Battle"
Friday, May 28, 2021
Mail Box Surprise
I usually only get junk mail and bills, but today, I was pleasantly surprised to find two packages stuffed into my mail box. One package was the MT Miniatures "At the Height of Battle" starter set I ordered last month (I was actually on the pre-order list). As you may see, it comes with some very detailed ships, as well as a bunch of laminated gaming aids/cards - and a pair of dice too.
The other package is a Perry order which I only place a week and a half ago. I wasn't expecting it to arrive so soon, seeing how the last order took almost a month to arrive (again, no fault by the Perrys - just slow postal time). The order includes some FFL for the Western Desert Campaign (sutiable opponents for the Ramcke fallshirmjager), and some Russian Hussars to add to the earlier painted plastic guys with lances.Just a quick post to keep the blog "alive" and to motivate me to work on these two new projects. Best regards to you all!Friday, May 21, 2021
Perry Tank Commanders and Sd.Kfz. 7 Crew
These are some of the figures from the recent Perry order. Wanted some figures to crew some existing vehicles. Two figures in the Corgi 1:50th Sd.Kfz. 7 are from another maker - who I can't recall. The two are molded as one piece and they're seated in the last row, driver's side. Most of the figures are painted up for the Western Desert Campaign, but I used one of the German TC's for the KV-1 Beutepanzer.
The Sd.Kfz. 7 has markings for a Waffen SS unit and the camo is more European Theater, but wanted to include it in my DAK force. It may someday haul an 88mm flak gun.Just a quick blog post of a simple project, but I like having vehicles with crews, particularly TC's popping out of their hatch. Since the figures are half-bodied or seated, the painting was quick and given the Minwax stain treatment. Below is how they looked after the staining. After spraying with matte, I only gave the flesh parts a wash of Vallejo Skin Wash and highlighted.Sunday, May 16, 2021
Pike & Shotte Pre-Battle Roll Call
As with the earlier posts inventorying units for Hail Caesar games which I hope to host in the not-too-distant future, here's one for a Pike & Shotte game. Granted not too many units, but as I've yet to play my first game with these rules, probably best not having too many units anyway. These are all ECW troops, including some Scots Covenanters. Probably doing something based loosely on Marston Moor where the Scots were present and also Prince Rupert and his Blue Coats - another unit I have. Again, the troops are packed together tighter than in an actual game to allow for better photos. Also, terrain is lacking and would be added for a real game.
Royalist army at the top of the photo and Parliamentarians and Scots at the bottom of the photo.Another view from the Parliamentarian side facing the Royalists.
The Royalist army with King Charles in the center with his entourage. The army consists of 4 small Commanded Shot armed with firelocks; two regiments each of a pike block and 2 wings of shot (one regiment being Prince Rupert's Blue Coats); a unit of Horse with sword and pistols; a unit of Cuirassiers with sword and pistols; a demi culverin and a mortar.
Royalist right with 2 units of Commanded Shot with firelocks screening a regiment of pike and shot; a mortar in the rear along with a unit of Cuirassiers.
The Royalist left with Prince Rupert's 2 Red Coated units of Commanded Shot with firelocks; his Blue Coated regiment of pike and shot; a demi culverin flanking; in the rear Prince Rupert's unit of Horse.
King Charles taking the spot of Army General in the army's center.
The Parliamentarians and Scots Covenanters army.
Scots Covenanters on the left wing - a Sniper; a Frame Gun and a 9 pounder Falcon; a regiment of pike and shot; a unit of Horse with sword and pistols.
The Parliamentarian army general - no one in particular at the moment; possibly Sir Thomas "Black Tom" Fairfax.
The Parliamentarian right; 2 units of Command Shot with firelocks; a regiment of pike and shot; a unit of Horse with swords and pistols.
Saturday, May 15, 2021
The Battle of Argos - Another Hail Caesar Pre-Game Checklist
Friday, May 14, 2021
Hail Britannia - A Hail Caesar Roll Call
Following the previous post, I figured I'd array the forces for an EIR vs. Ancient Britons game - again using Hail Caesar for rules. As I mentioned earlier, I've not played any wargames for over a year, and more than a little rusty with the rules and troop assessments. As the Celts were already on the table for the Invasion of Macedonian set up, I went ahead and pulled out the EIR figures which have never tasted battle as of yet. No specific battle, but would be either during or soon after Boudica's Revolt. Again, the troops are pretty much massed in battle line for the sake of fitting into the camera lens easier. In an actual game, there would be more terrain and varied positioning of troops.
The Roman's figure count and unit sizes are on the smaller size, but will give them stats to match the larger-sized Celtic units.The EIR army battle line. I used the same units/troops for the Celts in the previous post, so left them out here.From left to right above: 4 units of light infantry Auxiliary archers screening; 2 units of Praetorian medium cavalry with spears/javelins; 2 units of Legionary heavy infantry with pila; 2 small units of Praetorian veteran heavy infantry with pila; behind them 2 units of Auxiliary medium infantry with spears; 2 units of Legionary heavy infantry with pila; 2 units of Auxiliary medium cavalry with spears/javelin.The right of the Roman battle line.The center of the Roman battle line.The Roman left. I made the standard size for Roman infantry 12, and 4 for cavalry.Thursday, May 13, 2021
Celtic Invasion of Macedonia - Hail Caesar Setup
Here are some photos of a setup for a hypothetical battle between invading Celts and Macedonians. Hypothetical in that the Macedonians are led by Pyrrhus and not Ptolemy Ceraunus or Sosthenes. Historically, Pyrrhus was still having a great time in Italy and Sicily during this invasion. However, didn't want to give the Celts too easy a time as they did with Ptolemy Ceraunus or outnumbering the troops Sosthenes had. The photos are a bit dark as I took them at night, and the flash only helped out a little.
As it appears we may be getting back to normal soon here in Washington State, figured I had better refresh myself with the rules for Hail Caesar, Black Powder and Bolt Action. Part of this setup is to inventory and familiarize myself with the units. I also wanted to see how they'd be grouped into divisions.
For an actual game, I'll add a bit more terrain and the units won't be so bunched up. It's easier to get them into the picture this way.Looking forward to hosting this Hail Caesar game in the not too distant future - probably in the summer.Below is the Macedonian-Epirote army. From left to right: Companion heavy cavalry; Hypaspist elite heavy infantry; behind the Hypaspists, 2 units of Samnite Warband light infantry; a light artillery bolt thrower; Mercenary Hoplite phalanx heavy infantry; 3 Macedonian-Epirote Pike phalanxes heavy infantry; interspersed with 2 Elephants - with Light Infantry archers screening them; another Mercenary Hoplite phalanx heavy infantry; behind the Mercenary Hoplites, 2 units of Light Cavalry armed with javelins.Next, the Celtic army; left to right: 4 units of Light Infantry skirmishers with slings screening main body; 6 units of Warband armed with swords and javelins - 2 of these units are nobles in army and classed as heavy infantry; 2 units of medium cavalry armed with javelins; in the rear, 4 units of Light Chariots.
Macedonian center: Mercenary Hoplite heavy infantry phalanx; Macedonian pike phalanx heavy infantry and elephant - screened by light infantry archers. Army general (Pyrrhus with standards in the center).
Macedonian center, continued: Epirote elite pike phalanx heavy infantry with elephants on either side and light infantry archers screening.
Macedonian left: Macedonian pike phalanx heavy infantry and Mercenary Hoplite phalanx heavy infantry. 2 units of light cavalry with javelins in the rear. Division general is an "actual" Pyrrhus figure by Relic Minis
Celt left: 2 units of Noble heavy cavalry with javelins and swords; unit of light infantry slingers screening a unit of Warband medium infantry and a unit of Noble Warband heavy infantry - both with swords and javelins. Chariot squadrons in the rear.
Celt center: 2 more units of light infantry slingers screening 2 Warband medium infantry with swords and javelins. Army general Bolgius to the right with raised shield. Boudica's great, great, great aunt Hazel commanding the center. Chariot squadrons (total of 4 with 2 chariots per) in the rear.
Saturday, May 8, 2021
Amati 120mm ECW Pikeman
Added highlights after the Minwax staining; I like the way the stain defines the details before going over with washes and highlighting.
Next to a stand of Warlord Games 28mm pikemen below.Used a 12" bamboo skewer for the pike - the pike head and butt spike came with the kit.