This site was created late in 2008, just a few years after first becoming involved in wargaming. As you can tell by the name, WAB was my introduction to this community. I appreciate the following and comments this blog receives, and give all thanks and credit to my Lord and Saviour, Jesus Christ. It may seem odd that this blog appears to focus on the folly of mankind's continuous warfare, but I believe I can still enjoy this hobby so long as I put Him first in all I do. Maranatha!
Friday, April 25, 2025
Airfix 1/12th Yeoman of the Guard
Monday, April 21, 2025
Warlord Games Landsknecht Command, Handbuchse Light Gun, and Roll Call
Finished the last figures from the Army Starter set. The four officers and light gun and crew are metal. The drummer is a plastic figure. I may rebase them on rounds in the future.
I used references on the internet to set up the light gun and pose the crew. The guy in blue and red is holding up the stock (aiming?). The other guy has one foot on the support of the gun mount and lighting the fuse.Landsknecht army arrayed below. Except for the three resin command figures in the Black Band, all of the figures are from the starter set, and two additional boxes of pikemen and a box of missile troops.Artillery and cavalry (gendarmes) will need to be added for a proper game - but that will be sometime in the future. Until next time, thanks for stopping in and hope you all are doing well.
Friday, April 18, 2025
Last Of The Plastic Landsknechts - Warlord Games Army Starter Box
These are the last of the plastic figures from the Warlord Games army starter box. Still have the metal command, and light cannon and crew to work on. Made up some more Zweihänder guys and arquebusiers. Also, used some spare Perry Mercenary pike arms to flesh out a pike unit with Perry figures that will proxy as Swiss.
Painting these guys up was a nice distraction from some home owner issues we're going through. Basically, we just discovered we need to replace some of the subfloor of our master bathroom due to faulty contruction of our shower - our place is only 6 years old. Waiting on our insurance to see if they'll cover some of the costs. Anyway, back to these figures - the Perry pike arms went on without issues, and I painted the padded sleeves up with stripes to give them a later look. The one pike guy in blue and yellow is a Perry Merc figure, the rest of the bodies are from the Landsknecht box.These arquebusiers will be added to the 30 or so already painted. Should be enough for several small (12-figure) units. They could be used to support the Swiss pikes too, I suppose.These Zweihänder guys could be used with a few others already painted as a Forlorn Hope unit.Saturday, April 12, 2025
Siege of Ulsan - Imjin War Playtest
I was finally able to get a playtest in for the Siege of Ulsan game at today's gameday down in Olympia. There were 5 players - 3 for the attacking/besieging Ming, and 2 players for the Japanese - one inside the fortress and one bringing on relief forces opposite the Ming. The Osprey book below was the inspiration and reference material for the fortress (wajo).
As this was a only playtest, and on 6x5' table, I left off most of the Korean forces, as well as some of the Japanese troops. The rules were a modified version of Hail Caesar - which was used before for a Siege of Haenju game (Japanese besieging Koreans during the Imjin War). It worked well, but there are a few things that will be modified for the game being hosted at Enfilade next month. During today's game, it was found that the simplified break test results used were a bit too brutal - basically a lot of units (including supporting units) were being destroyed by failed tests. We also found a good way to have units use the scaling ladders once laid against the fortress walls. If a unit on the ladder is killed off by the defenders, nearby units with enough movement can use the same ladder. The ladder rules have one move needed to reach the wall, another to have it raised, and a final move to climb/mount it for combat.Above: Ming foot reaching the walls, with heavy infantry bringing up ladders. We did a quick mod to the rules to have defenders not being able to shoot at enemy below them within 3" of the wall - too vertical of an angle for missile fire.
Above: A unit of Korean heavy infantry reaching the walls with their ladder raised.
Above: A view inside the fortress with Ming infantry having defeated a unit of Japanese arquebusiers and occupying a section of the wall. Samurai below them later moved up and destroyed the Ming. However, we called this a spritual victory for the Ming for getting inside the fortress.
Above: Another view of Ming using scaling ladders to enter the fortress. This game only used 3 ladders, but for there will be several more for the game at Enfilade.
Above: About Turn 2 or 3.
Above: Ming heavy cavalry advancing to meet the Japanese relief forces.
Above: Samurai and ashigaru sally forth out from out of the fortress to assist their relief forces.
Above: Kato Kiyomasa inside of the fortress.
Above: Ashiguru manning the battlements.
Above: A view of the battlefield from the side the Ming entered the table.
Friday, April 11, 2025
Wargames Atlantic Conquistadors
Two units of 24-figures each (from the two boxes). One unit of arquebusiers, and one unit of swordsmen - with a couple of halberdiers to guard the colors. Speaking of colors, the flags are from the Warlord Games Landsknecht Starter Army set.
Their "uniforms" are likely a bit too uniform to be historically accurate, but wanted to keep the color schemes simple. Borrowed the colors from Warhammer Estalia - red and yellow primarily. This not only eased the painting process, but give the units a cohesive (if not historical) look.The figures themselves are quite robust and in sturdy plastic - very appropriate for gaming. They reminded me of Warlord Games ECW plastics - stylistically, and their poses as well.
Well, glad to have these done before heading out to host my Imjin War game tomorrow morning. I may also finish up the remaining figures from the Landsknecht start army set - maybe build them as a "Forlorn Hope" unit. Until next time, thanks for stopping by and hope you all are doing well.
Wednesday, April 9, 2025
Wargames Atlantic Conquistadors - WIP
Finished Minwax staining two boxes of these. One unit of swordsmen and one of arquebusiers. Kept the colors simple with mostly red and yellow - à la Estalia.
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Sunday, April 6, 2025
Wargames Atlantic Renaissance Heavy Cavalry
These are painted up as Spanish (maybe a bit WHFB Estalian).
The set comes with a lot of head/helmet options, including closed burgonets which I didn't use as those are a bit later than what I intend these for - early-mid 16th C.
There are only four riders in full plate armor (greaves), as well as only four left arms in full plate. There are four "extra" rider bodies in half armor, and plenty of lance and sword arm options.The horses have separate neck/heads, and there are enough for all 12 to have the armored neck and face, as well as 12 chest plates. Oddly, there are only enough rear barding straps for 8 of the 12 horses. Otherwise, it's still a good set with a lot of optional parts, as well as 8 war dogs.Everything went together well, however, I would advise to glue on the saddles before adding the barding straps. I glued the straps on first and some were not allowing the saddles to fully seat onto the horse. I ended up carving the insides of the saddles to let them fit. If you glue the saddles on first, you can position the straps afterwards.
Below is a comparison shot, left to right - GW Empire Knight, Wargames Atlantic, and Perry WotR. The GW is much larger than the other two. Wargames Atlantic and Perry match up pretty well - the former might look slightly bulkier overall.