Showing posts with label The Great War. Show all posts
Showing posts with label The Great War. Show all posts

Sunday, July 29, 2012

Foundry WWI German HMG Teams

Here are a couple of German MG08 HMG teams that I hope to use in a Great War game. The figures are Foundry and were picked up at the Bring & Buy at Enfilade! this past May. I'm slowly getting back into painting, but don't feel like tackling large projects at the moment. These painted up very quickly with only a few basic colors and given a Minwax stain. Anyway, hope you like them.
The coats are Vallejo Field Grey lightened with white, and the trousers are a mixture of black, white and a little blue to replicate the Stone Grey trousers introduced around 1915 - later switching back to Field Grey. The helmet covers are Vallejo Green Ochre and Field Grey mixed with white.
Thank you all for continuing to follow my blog.

Tuesday, May 8, 2012

Foundry Great War German Jaegers

Won these off of ebay the other day - great deal and nice figures. They are approximately the size of Old Glory's Trench War range. Which is good as that is the bulk of WW1 figures I have - mainly French and Germans. These Foundry were painted up very quickly with basic block painting and a stain of Minwax Tudor Satin. No highlighting or other extra efforts, yet I am pleased with the overall look and should be fine on table.
Prior to the staining with a basic block paint job. I mixed Vallejo Grey-Green (the one used for Fallshirmjaeger smocks) with Flat Green for the uniforms.
A size comparison with Old Glory and Copplestone. The Copplestone are noticeable larger, but will be okay in a separate unit, I think.
I still need some German HMG teams, but I'm slowly gathering forces for a Tsingtao game - a small skirmish scenario using Warhammer's The Great War rules. I also need to add another company of Japanese. Here are some photos purported to be taken during the Siege of Tsingtao (however I'm somewhat suspicious as many photos during the period may have been ad hoc added to news reports from various sources).

HMG teams wearing jaeger type headgear - the photo caption states these are Sea Battalion:
Troops in picklehaube; although it would appear it is in Europe, Tsingtao was purposefully built to reflect the Old World:
Some Sea Battalion guys; at least one in a pith helmet:

Saturday, October 1, 2011

The Great War - 10/1/11

Well several of us showed up at The Game Matrix this morning and got in a nice rules familiarization of The Great War. We ran through most of the rules except for Pinning, for some reason or another. One thing we seemed to have gotten wrong last time was the firing of the 57mm cannon from the A7V. It appears, Pat L. got it wrong with using the direction dice after setting the blast marker. Apparently the direction dice isn't used after placing the marker after a successful hit. Anyway, Tom D. played his French against my Germans on one side of the table. While Bruce M. with an almost identical force of Germans on the other side went up against James' British. A couple of other gaming buds read up on the rules for us when we had a gray area - actually quite a few times really.
Bruce's larger A7V (not sure of the maker, but it's about 1:48 scale), and matching large Renegade figures.
Here's a close up of my Old Glory A7V with new markings on the front.
Here the Germans on my side of the table are taking the first British trench. They were soon decimated.
A few turns later had the German infantry practically wiped out, with only the tanks and HMG crews left. We decided we probably need to play out this scenario a few more times; and likely aren't ready to host a game at Museum of Flight.

Tuesday, September 27, 2011

Copplestone - III. Seebatallione - Ready

Okay, only eight figures, but these paint up really quickly. A basic block paint job followed by Miniwax Tudor stain, and finally Testor's Dullcote. I am very impressed how the stain works it way into the folds and crevices, yet doesn't obscure small details - in this case the tricolor on the helmets. Also, Tudor stain seems to work very well with whites.
They'll be ready for this Saturday's The Great War game - need as many Germans as possible - seems everyone else wants British.

Monday, September 26, 2011

Copplestone - III. Seebatallione WIP

Finally started on these guy - won them off of ebay for a good price sometime ago. I held off painting them because a couple of them had rifle barrels broken off. I ended up putting pins in those and adding some Green Stuff for the sights. They painted up really fast. I used Krylon Khaki for the basecoat and then added some highlights of Vallejo German Camo Beige with a little white. Here they are prior to getting a dip in Miniwax - maybe tomorrow.
Here's a cool site for German Colonial troops
I plan to use these guys in a game this Saturday. Later they'll be used in a Tsingtao scenario using The Great War rules.

Sunday, September 25, 2011

Old Glory A7V - Crosses Added

Fueled by a recent The Great War game, crosses were finally added to the Old Glory A7V tank that was painted sometime ago.
The crosses were painted on since I wasn't sure if the available decals would fit in the tighter areas. Still need to give the tank a name; was going with Mephisto, but then I'd need to paint the little devil guy and the area on the original doesn't match the model. The model has the covered view ports where the actual one doesn't.
Speaking of The Great War - my buddies and I have a game scheduled this coming Saturday; probably a play-test for game next month at Museum of Flight.

Sunday, September 18, 2011

The Great War - Trench Terrain!

Several of us showed up at The Game Matrix today hoping to meet a few gamers new to the area. However, they had to cancel at the last minute. Luckily I brought my French Poilus and Germans - including an A7V. As it turned out, we had more than enough figures and terrain to get a good game on. Bruce D. brought some of his French Foreign Legion - actually early-WW2, but looked fine on the table. James Ruth brought some of his British and a fantastic 8X4' modular trench terrain piece he scratch-built.
James is quite the terrain builder too - he has also built a fantastic looking Vauban fortress in 28mm - yet to be gamed! Anyway, here are some pics from the game. The scenario had the Allied British & French moving through No-Man's Land to oust the Germans from their trenches.
It ended in an Allied victory after numerous waves of Allied infantry attacks, and when the German A7V's 57mm cannon dropped their rounds short and killed off their own infantry.
Pat Lowinger (former host of SoCal Warhammer Radio) actually showed up at the tail end of the game. It was great meeting him in person and talking to him. In fact, a couple of us stayed quite a while after the game getting to know him better and discussing some near and long term gaming plans. Welcome to the Pacific NW, Pat!

Saturday, January 9, 2010

Great War at Drumbeat 2010

Today's Drumbeat up in Seattle was a nice way to start the new year's gaming. This is an historical games event run by Dick Larsen. Kind of a one-man show. It really comes together on the day of; all the games were excellently hosted and looked great. Kevin Smyth put on a nice Hundred Years War siege game with cogs included. A LaSalle Napoleonics game was hosted by Mitch Berdinka in both the morning & afternoon sessions. I was lucky to get in on the afternoon game; commanding and losing a few regiments of British.  Bill Stewart hosted a very nice-looking ACW game using Black Powder rules. I failed to take pictures of all three of these, as well as some others. I have an excuse though; I was involved in my own Great War game with Bruce D. in the morning session.

Here are some photos of games set up for the morning session. I apologize for not getting the rules or the game names for some of these. The one with the nice Vietnam jungle terrain was hosted by Damond Crump and Lawrence Bateman using Damond's Patrol rules.
The Great War scenario pitted three French infantry platoons against three German ones. The objective was to secure and hold the two ruined buildings. The French were allowed to have their one veteran platoon occupy one of the ruins. All three French platoons had two Chauchat LMG gunners each. Two French reserve platoons moved on from their side of the table after the Germans in turn 1. The Germans had two regular infantry platoons and one Stormtrooper platoon with Bergman SMGs and a flamethrower.
 
Above - German Stormtrooper platoon pinned after opting to go to ground while in cover after sustaining 5 wounds. The next photo shows German and French platoons each racing to reach the other ruined building first.
 
 
Above -Unpinned German Stromtroopers moving up to assault the French in cover using SMGs and flamethower. Although the Stromtroopers never were able to engage in close combat and took heavy casualties from small arms fire, they did take out a lot of the veteran French in good cover. I think they did very well considering the circumstances.

Above - The French and Germans in the other building ruins ended up in hand to hand combat for two turns with the Germans eventually being reduced to less than 5 and routed off the battlefield.
Above - Another French reserve platoon assaults Germans reduced by previous small arms fire. The result was similar to the one in the ruined building at the other end of the table. The French used grenades in their assault and the Germans failed their Pinning test, having their leadership reduced by being assaulted by the greater numbered French.
Above - At the end of turn 7, the French had accomplished their objective by occupying both ruined buildings. In the process destroying two German platoons in close combat, and  reducing the Stormtrooper platoon to to less than 5 figures from shooting, but still passing their Leadership test.

What I may do is get some troops with rifle grenades - or maybe sculpt them onto existing figures using Green Stuff. This may help soften up targets in cover prior to an assault.

As an aside, here's a photo comparing the Old Glory A7V tank next to a 1:50 scale Corgi Tiger I. An Old Glory WW1 German is in front of the Tiger, and a Victory Force Miniatures WW2 figure in front of the A7V.

Monday, December 28, 2009

Old Glory A7V WWI German Tank

Here's a composite resin/metal Old Glory model that I wanted  mainly for it's primitive look. Historically, it only appeared on the battlefield in the last few months of the war. So, with most of my Germans in the early to mid-war uniforms, I would only use this piece in a fictional scenario. Or maybe class the guys in pickelhaube   helmets as reservists (although even they would be in the newer uniform and stahhelm by the time the A7V entered into service). In fact, I don't think this tank was even used against the French (which is my other Great War army); I think the French were pretty much drained, both physically and mentally, by 1918 and were letting the Anglo-Americans finish things up.

The model was very easy to build - basically the top half in resin and the tracks in metal. It is very heavy, and gives the impression of a large ponderous behemoth - just like the real ones! I was debating doing it in camo, but thought it looked more "WW1" in plain feldgrau. This was the basic paint job for these tanks, of which only around 20 actually were on the battlefield before the war ended. I used my 20-dolla Testor's Aztek airbrush for the initial coat of dark grey. Then the dang thing wouldn't work again, so I ended up dry-brushing over the base coat with successive coats of Vallejo Field Grey. I actually had a nice coat of lighter stone-grey, but then I read that the actual tanks were painted feldgrau - so I did double the work for my error. This is the problem with projects like this. I had done some pretty good research some time ago, then forgot all about it after being side-tracked on other projects. Luckily I had all the websites bookmarked - although I should've looked at them again before painting.

The painted model was given a brush on finish of Future for protection. Even with careful (read light) brushing, some of the detail work, like shading around the bolts, ended up running. I may go over these details again. It also still needs markings like Maltese crosses and maybe a name, like "Thor" or something like that. After the markings are applied, the tank will be given a spray coat of matte.
The photo above shows the rear of the vehicle with two of the six MG08 HMGs - which are basically copies of the Maxim HMG. The front of the tank has a 57mm main gun mounted on a swivel.

Here's a surviving example which was captured by the Australians at Villers-Bretonneux, and now appropriately displayed in the Queensland Museum Down Unda.
 A wartime photo of one that appears to be painted in camoflage.
A schematic showing the crew and inner workings of the tank.
Here's a shot of three A7Vs with their crews indulging in the favorite past time of soldiers - pouring over tech and field manuals (yeah right!).

Saturday, December 26, 2009

Great War and Shield Wall Games 12/26/09 at the Edgewood Bunker

These were likely the last games we played for 2009. I hosted two Great War games and Adrian and Bruce D. gamed a scenario from our ongoing Lyonesse game run by Wes.

Here's the Lyonesse game using Shieldwall rules. Bruce was victorious with his Dalrianans - as he has been for most of the campaign. My Murchians conceded him the right to be their High King earlier in the campaign - oh well.
During the Shieldwall game, Dan and I played a  Great War game. This was Dan's first game and my second, but we feel we got down the basic rules pretty quick. It is basic Warhammer type of rules. Dan said he liked it, and I do too. We also played a second Great War game with Adrian playing the French and I played the Germans. Both games allowed the French to occupy the building ruins for cover. However, in the first game, Dan opted not to use them and advanced upon the Germans swiftly.
I had classed two of the French platoons as reservist to lower their BS, thinking they'd be in cover and didn'twant them to too easily pick off the advancing Germans. Dan still used them well and most of the casualties were attributed to close combat. The Germans doing well in both games, taking out a French platoon in both games as a result of close combat.
As with all shooting games, proper use of cover is important!



In the second game, Adrian played it conservatively and placed his two reserve platoons in two building ruins - which is the scenario I initially had planned. This made the game a rather drawn out affair as we called it quits after about 6 turns and the Germans still hadn't reached the buildings to use their flamethrower. I will have to reevaluate the set up to have them reach the French in cover sooner. We were satisfied with the mechanics of the game and believe it should be a good type of game for a convention.